Portfolio and archive of visual works by Viva Sakamoto.
Centered on still images, the collection also includes moving image, drawing, painting, 3D work, and process studies.
STILL IMAGE|2026–Present
VIEW WORKS
First Homecoming— 2026/Generative AI — NPO The Japan Space Travel Association
Submitted to the 2026 Asia Digital Art Award FUKUOKA
PROCESS & STUDIES
MOVING IMAGE|2026–Present
Short films and moving-image works exploring memory, perception, architecture, constructed environments, and the unstable boundary between reality and fiction.
PHOTOGRAPHY|2026–Present
3D & ANIMATION STUDIES|2026–Present
Character Animation Studies
Character animation studies exploring action, posing, timing and expressive movement.
Watch on YouTube ↗INTERACTIVE WORKS|2026–Present
DROP ZONE 13
A first-person parachuting simulation set in a fictional training area beneath Mount Fuji. Read the wind, control the canopy, complete in-flight checks, and aim for the drop zone.
Gameplay & Project Showcase
PLAY ON ITCH.IO ↗
KIRA DASH
A colorful skating action game through the streets of Kazemachi. Change lanes, leap over obstacles, collect pickups, and follow the rhythm toward the final delivery.
Gameplay & Project Showcase
PLAY ON ITCH.IO ↗EARLY WORKS / ARCHIVE
My practice examines how perception shapes reality, and how meaning shifts across memory, time, distance, and our relation to others.
Rather than treating landscapes, bodies, and objects as stable subjects, I use displacement, absence, repetition, and altered composition to give visual form to states and concepts that resist straightforward language.
I work across generative AI, image editing, moving image, and other visual processes, choosing each medium according to the conceptual demands of the individual work rather than treating technique itself as the destination.
